Fashion Dreamer Review
Gaming Hound - Fashion Dreamer Review - Saffron Taylor
Fashion “do”, or fashion “don’t”?
Good quality fashion games on consoles are few and far
between. Along comes Fashion Dreamer for the Nintendo Switch – from the
same developer as Style Boutique (or Style Savvy) - syn Sophia. There
was so much excitement from finally getting something that was similar enough
to the aforementioned series, and from the same creators, people were hoping
for something just as excellent. Since then, the reaction has been mixed.
You create your own avatar – called a Muse, and
there’s a decent variety of customisation to begin with, but you unlock more
eye colours, hair colours and more as you play the game and level up NPCs by
giving them ‘Lookits’, which is basically an outfit using the items you have
liked or created. You walk around worlds called Cocoons, and there are four
with different themes. There are both solo and online modes, and online mode
encourages social interaction with players from all around the world. Like
other players’ outfits, make a Lookit for them too or visit their Showroom.
Another fun feature is taking photos by either going
to a Photo Egg or using the Drone Camera. The Photo Egg is essentially a booth
in the Salon where you take a solo picture, change the background, and add a
variety of stickers. The Drone Camera is for taking photos out in the different
Cocoons, and you can take them with the various NPCs. Change poses, use filters,
or use borders and show off some creativity. Also available are two minigames – Bingo (to collect points
for spending with) and the Gacha, where you use tickets to obtain clothing
relating to the Cocoon you are in.
One of the biggest draws would be that you create your
own brand and items, though the only thing you can do is essentially re-colour
items, which then means that online players would ‘like’ the item of yours and
add it to their inventory. You can also display items and outfits in your very
own Showroom, but it is a bit small and limited. However, you can also
customise it with different furniture, wallpaper, and flooring to make it your
own.
The graphics and interface are clean and easy to
read/look at, and the soundtrack is rather relaxing and fun, but the game lags
quite frequently, especially when you start acquiring tons of items.
Whilst I enjoyed this game to begin with, it got
repetitive pretty quickly. The tutorial is short and there is no story, which
is fine, but eventually you go through the same gameplay loop repeatedly. It
can be addicting constantly liking other players’ items, taking photos and
creating your own items, but there’s not much more than that. I feel like the
game certainly has potential if the developers continue to update it often,
otherwise the player base will dwindle fast.
Overall, I give this game a 7/10. There were initially
some quality-of-life features that were missing, like being able to save
outfits and being able to zoom in on your Muse or NPCs when making a Lookit.
These have since been added, but they really should have been there at the
start. It does seem the developers are listening to and implementing feedback at
least, and hosting events for players to pick the game back up and get limited
time items. It all depends on your playstyle whether you think this game could
be something you would enjoy. Some people have hours and hours clocked in, but
others drop it after not that much playtime.
© Saffron Taylor for Gaming Hound 2024
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